NB. Abstracts will be added as they become available
Autumn seminars, Spring seminars, Summer seminars

Friday 4h March 2011
Prof. Harold Thimbleby

Title & Abstract : " Reducing Mortality from Bad Software"


Before Louis Pasteur and Joseph Lister, we had some weird ideas about disease, which led to many preventable deaths. Today we now have odd ideas about software bugs - which matters in healthcare IT systems and devices: software bugs are invisible, and healthcare seems as ignorant about these bugs as it was about germs before the 1860s. In this talk, we show just how pervasive bugs are, and how fixing a few of them can reduce overall mortality (by maybe 5% in the NHS). We'll exhibit and discuss some bugs in systems from Excel to Casio calculators to drug infusion pumps.

The talk will be of interest to programmers, medical and human factors people. And also to Finance and anyone who uses spreadsheets....

See http://harold.thimbleby.net or http://mitpress.com/presson


Friday 6th November
Dr Steve Hinske (Institute of Pervasive Computing at ETH Zurich, Switzerland)

Title & Abstract : "Digitally Augmenting Traditional Play Environments"

Digitally augmented toys and games are traditional toys or game pieces equipped with sensing technology, computing power and communication capabilities. This allows designers to incorporate novel virtual elements previously only available in video games without compromising the tangible and social benefits of traditional play objects. Through this digital augmentation, play environments have the potential to support users by providing them with context-aware information and services and thus to enrich play experiences and facilitate playful learning. In this talk I will present a number of digitally augmented play environments to demonstrate both the benefits of such an extension as well as the technological implementation.

About the speaker:
Steve is a senior researcher with the Institute of Pervasive Computing at ETH Zurich, Switzerland. He studied business administration and computer science at TU Darmstadt, Germany and finished his PhD in 2009. Steve was a visiting researcher at universities in the UK, Singapore and Australia. His research interests are augmented play environments, pervasive games, human-computer interaction and smart environments.


Friday 27th November
Kate Sim (Open University)

Title : " Robots are invading the classroom"

Kate is a part-time IT and computing teacher and an Open University Associate Lecturer in Maths, Computing and Technology amongst other things. She worked in clinical biochemistry before children and then moved into education.  One day a LEGO set arrived in her class room and she has been playing ever since.  Kate runs a robotics club in school and school teams compete nationally and internationally in robotic competitions.  She uses her spare time to support other teachers and schools with robotic activities and is on the international technical committee for RoboCup. Kate will describe some of the robotic events that she has been involved with in school, some possible implications for computing education and will indicate possible future developments and research areas.   She will be bringing some LEGO with her.

 


Friday 26th February
Dr Maria Toro-Troconis (Faculty of Medicine at Imperial College London)

Title & Abstract : "Design and delivery of game-based learning for medical education in Second Life"

In view of the current interest taking place in the area of education and virtual worlds, such as Second Life, many educationalists have began to explore the benefits of applying game-based learning in these environments. In this presentation, the elements associated with game-based learning in virtual worlds will be discussed, focusing on the design process and how effective game-based learning activities can be achieved following pedagogic frameworks. Learning using games is seen as a form of driving learners’ motivations and this is reflected in the design and development of the virtual respiratory ward at Imperial College virtual hospital which will be presented.

 

About the speaker:
Maria Toro-Troconis is a Senior Learning Technologist at the Faculty of Medicine, Imperial College London. Her main role is to support the development and delivery of the Faculty’s e-learning strategy for undergraduate medical education.

Maria’s background is in Computer Science and Human Factors.  Maria is currently undertaking research in the area of game-based learning in virtual worlds. She initiated the Imperial College London Second Life region and she is also currently the technical lead and manager of this project. Her key skills include instructional design, coordination across distributed teams, business analysis and project management. She also has an in depth knowledge of International Learning Standards and their implementation across platforms.

 


Friday 12th March

John Woodthorpe (Open University)

 

Title: Using Web 2.0 technologies to support distance learners

 

Abstract:

The Open University has a long history of using a range of technologies to support distance learning. Students have often used signing up for a course as justification to buy a VCR and more recently, a computer. For many in the years from 1999 to 2005 their first online purchase was the set books for the OU's extremely popular online course "You, Your Computer, and the Net". As the level of familiarity OU students have with computers and the internet increases, we now find many have a greater experience of online services and a desire to use them in their courses. This talk will cover two contrasting attempts to provide an improved degree of interactivity.

 

Firstly the results of a research project using a social bookmarking service to integrate student-generated resources into course will be described.

 

Secondly, a new course in production will use a novel combination of hardware, programming environment, and online resources to allow students to experience and design ubiquitous computing devices. The course will be described and the hardware and software demonstrated.

 

About the speaker:

John has worked for the Open University in many roles over the last 26 years. Starting out as a demonstrator at Summer School, he has tutored several Technology courses and one Arts course. He is now a Lecturer in ICTs in Teaching in the Communication & Systems Department of the Faculty of Mathematics, Computing and Technology and a COLMSCT Teaching Fellow.

 


Friday 7th May

Nadia Bianchi-Berthouze (UCL)

Title: Embodied Interaction and Emotion

Abstract: In recent years, we are assisting to the emergence of technology that involves and requires its users to be engaged through their body. This has opened the possibility to better exploit and understand this modality to capture, respond to and regulate users' affective experience. I will report on our studies aimed at using this modality to induce and to recognize affective states in users interacting with technology. In the first part of the talk, I will present a model of body movement as a modulator of player experience. Through experiment results, I will show that game controllers affording natural body movements can change the quality of engagement of the player and can induce a more emotional experience. In the second part, I will show that technology can capture the quality of the user's experience. I will present a system that learns to recognize the affective state of people from their posture. Whilst successful experiments have been carried out with acted postures, we are currently testing the system’s ability to detect the more subtle affective states of a computer game player.

 


Friday 21st May

Sally Jordan (Open University)

 

Title: Short answer free-text e-assessment questions with tailored feedback

Abstract: Can computers mark responses of 20 words or so as accurately as human markers? Can algorithmically-based systems mark as accurately as linguistically-based systems?

The answers to both of these questions is yes and this seminar will explore (in a non-technical way) work that has been done at the Open University, resulting in the embedding of short-answer free-text questions into interactive computer-marked assignments (iCMAs) used by around 5000 students per year. Evaluation has investigated marking accuracy, student reaction to the questions and their use of the feedback provided. The findings have been interesting and, on occasions, surprising.

 

About the speaker:

Sally Jordan is a Senior Lecturer and Staff Tutor in Science at the Open University in the East of England. Her usual reason for visiting the University of Sussex is for OU residential school! Sally is course team chair of S104: Exploring Science and S151: Maths for Science and has done her recent work in e-assessment with funding from two of the OU’s Centres for Excellence in Teaching and Learning.


Friday 11th June

Dr Alastair J. Gill (Centre of Research in Social Simulation, University of Surrey)

Title & Abstract : "Social Information in Computer-Mediated Communication"

Online media increasingly enable us to develop and support social relationships. Although never easier to exchange richer forms of media, communication generally remains text-based. My research focuses on the communication of social information fundamental to understanding others in text.

 

In particular, my work shows that qualities such as personality, emotion and trust are characterised linguistically in a text-based environment (email, blogs, IM), and generally personality and emotion can be accurately perceived from short snippets of text. There are, however, some interesting wrinkles present in the results: For example, it is more important to consider which personality trait or emotion is being considered, than talking about general accuracies. Similarly, although I have found increased linguistic similarity relates to trust in dialogue, automatically generated dialogues including greater similarity were perceived negatively.

 

I will discuss some of the issues raised by this research, and conclude the talk by discussing the role of social information in computer-supported collaboration.

 

About the speaker:
Alastair Gill is a Research Fellow at the Centre for Research in Social Simulation, University of Surrey, working with Nigel Gilbert. His research focuses on social aspects of computer-mediated communication and the related areas of human-computer interaction, computer-supported cooperative work, computational linguistics and cognitive science. He has previously held positions at the Center for Technology and Social Behaviour, Northwestern University, and LEAD-CNRS, University of Burgundy, France. Alastair received his Ph.D. in Informatics from the University of Edinburgh in 2004 (supervised by Jon Oberlander), which he took following the M.Sc. program in Cognitive Science and Natural Language. His B.A. was in English Language and Literature.


Friday 18th June

Prof Frederic Fol Leymarie (Goldsmiths, University of London, Computing Dep)

 

Title: Art, Computing, and Perception: exploring creative processes

Abstract:

Frederic will report on a few projects where we mix art and perception by
building computational models of creative processes. Studying how an artist conceives of a representation of a face, of a body, and maps it to a sketch, a caricature, a drawing, provides useful cues into our capacity to map reality into recognisable representations. This capacity to abstract reality into alternative representations is also at play when the artist seeks to create novelty, by exploring various processes to manipulate forms, designs, animations. Modeling such processes can be informed by our knowledge of human perception. Building, using, modifying computational models of creativity in turn can help us progress our understanding of the human mind.

 

About the speaker:

Professor Fol Leymarie (BEng Montreal, MEng Mcgill, PhD Brown) is co-director of the MSc Computer Games & Entertainment at Goldsmiths, University of London. As an expert on 3D graphics modelling he was instrumental in setting up the SHAPE Lab at Brown University, exploring virtual reconstructions of archaeological places and artefacts. He continues that work at the University of London and is also principal investigator on projects using computers to generate art and evolving three-dimensional shapes to be used in art, computer games and medical visualisation. Frederic has initiated several "shape-based" projects mixing the Arts, Humanities, the Sciences, and Computing. (www.folleymarie.com)