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Sam
Woolf's DPhil on Interactive Art looks at how the form,content
and perception of art and media are influenced when information
technology is used to introduce new aspects such as interactivity
and generative processses. The work consists of a number of
practical projects exploring different aspects of this effect
in various media, from art installation and sculpture to film,
as well as an analysis of works by others and an exploration
of their implications. One project, 'The Sound Gallery', utilises
ideas and techniques derived from the science of Artificial
Life to create an interactive and adaptive installation artwork
that attempts to generate aesthetically interesting sounds.
A physical interface consisting of a number of custom built
sonar sensors is used to track the positions of multiple participants.
This information is fed to a genetic algorithm that evolves
sounds using a FM synthesis system. For another project Sam
collaborated with sculptor Tine Bech, creating two pieces,
'Boundless in Space', a pink sculptural form augmented with
responsive robotics, and 'Echidna', a theremin-like sculpture
that responds to proximity by emmiting and modifying sound.
Sam is currently exploring how these ideas may relate to the
medium of film and is working on new projects in this area.
Sam's
D.Phil is funded by Equator, an
ESPRC funded
project that focuses on the integration of physical and digital
interactions. His supervisors are Yvonne
Rogers and Adrian
Thompson.
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