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Current Members' Bios
Caroline Bassett
Caroline's research is focussed on new media and she has published widely
on gender and ICTs, narrative and new media, media innovation
and the transformation of everyday life, with an emphasis on mobile
and intimate media and globalization. Recent work explores media/medium
theory and/in relation to cultural politics.
She is the Director of the Centre for Material Digital Culture, convenor of the Digital Media MA and also
teaches courses on globalization, everyday life, and media theory,
amongst other things.
Bill Bigge
Bill's research is based on autonomous robots that operate in unconstrained
and unpredictable environments. The main focus of this research
is on the development of cost effective actuators for robots that
can function as dynamically controllable spring damping systems. The end goal of this research is to develop
a 'Dynamic Robotics' toolkit consisting of low cost actuator and
sensor modules that can be easily combined to construct and validate
a variety of robotic systems, particularly systems that exploit
dynamic body/environment interactions or 'morphodynamics' such
as passive dynamic walking and running.
Jon Bird
Jon is a Research Fellow in the Centre for Computational
Neuroscience and Robotics. He does
artificial life research that focuses on the modelling of adaptive
behaviour using computer simulations and robots. He is currently
working on the multi-disciplinary Drawbots project which is exploring
creativity by building robots that can draw. He has published several papers that simultaneously
consider both the artistic and scientific potential of emergent
and evolutionary systems. He is a co-founder of Blip, a Brighton-based
arts-science forum.
Margaret Boden
Maggie is Research Professor of Cognitive Science, a Fellow of the British Academy, and of the American
Association for Artificial Intelligence (and its British and European
equivalents). In 2002 she was awarded an OBE "for services to
cognitive science," and (besides her Cambridge ScD and Harvard PhD) she has
honorary doctorates from the Universities of Bristol and Sussex and the Open
University. Her work is highly interdisciplinary, and has been translated into 20
languages.
Paul Brown
Paul is an artist and writer who has specialised in art, science & technology since the late-1960s and in computational and generative art since the mid 1970s. He has an international exhibition record that includes the creation of both permanent and temporary public artworks dating from the late 1960s and he has participated in shows at major venues like the TATE, Victoria & Albert and ICA in the UK; the Adelaide Festival; ARCO in Spain, the Substation in Singapore and the Venice Biennale. His work is represented in public, corporate and private collections in Australia, Asia, Europe and the USA. He is is
currently a Visiting Professor at the Centre for Computational Neuroscience
and Robotics and working on the Drawbots project.
Ron Chrisley
Ron is a reader in philosophy, Director of the Centre for Research in Cognitive Science and convenor of the MA in Philosophy of Cognitive Science.
Nick Collins
Nick is a lecturer in computer music and has indulged in both mathematics and
instrumental composition in the past. His interests run the gamut
of topics in electronic music, but particular specialisms include
algorithmic composition, live electronica, machine listening and
interactive music systems. He occasionally tours the world as
the non-Swedish half of the Swedish audiovisual laptop duo klipp
av.
Ollie Glass
Ollie uses software and artificial intelligence as methods of expression and instruments for investigating the self, others and environment. His work explores the essential properties of these technologies, applying existential, phenomenological design approaches to questions of aesthetics, purpose and metaphysics.
Phil Husbands
Phil's research is concerned with natural and artificial complex adaptive systems. With a particular emphasis on biologically inspired approaches to adaptive robotics and adaptive technology, he has a strong interest in the application of such techniques in the arts. This includes work on the use of evolutionary computing in music and sound design and evolutionary robotics techniques in the creation of works of art. He has frequently collaborated with artists and musicians. He is co-director of the Centre for Computational Neuroscience and Robotics.
Kyle Jennings
Kyle is currently doing a PhD at University of
California, Berkeley in the Psychology Department, specializing in
Social Psychology. Before that he studied Computer Engineering/
Computer Science at Carnegie Mellon. His research focuses on the definition and recognition of creativity. He is currently doing simulation work to
show that how much the 'intrinsic value' of novelty is rewarded
determines how speculatively creative systems explore the solution
space. In this way, it plays the same role as the temperature
parameter in simulated annealing.
Manuela Jungmann
Manuela has a background in fine art and contemporary art history. Whilst living in San Francisco, she was involved in designing, planning, and developing interactive graphics and animations for museums as well as the private sector. Her work on interactive kiosks, early prototypes in iTV, virtual real-time humanoids and Sony Playstation titles has encouraged her interest in embedded interactive applications and social interaction. The broad premise of her research is that social interaction in interactive artworks should create immersive experiences through intuitive, embodied interfaces.
Mary Agnes Krell
Mary is a practice-based-researcher working at the intersection of film, media and interactive systems. Her research has focussed on performative, distributive narratives and has been presented in exhibitions and publications over the last decade. Impossible Geographies - a collaboration with Dr. Petra Gemeinboeck at The University of Sydney - was exhibited in Boston, the UK and Singapore. Mary is also currently working on a series of projects exploring fragmented and hidden narratives in Lee Miller's war photography. The first iteration of that work, Traces of Lee Miller: Echoes from St Malo, opened at the Aukland Museum on 19 March, 2007. Mary is excited to meet and work with students and scholars interested in digital media.
Thor Magnusson
Thor is a musician who loves to improvise on various musical instruments and design his own tools. Thor is a co-founder of ixi software where some of his work can be found. At Sussex, he is working on a PhD on human-machine relationships in musical instruments, where the focus is on the intelligent aspect of computer based instruments. Thor doesn't particularly like talking about himself in the 3rd person.
James Mandelis
James is working on the application and possibilities
of artificial life in sound synthesis and real time performance.
His research uses evolutionary processes as design methodologies and
investigates their interaction with aesthetics. He is also working on interfaces
that facilitate the application of those processes.
Chris Thornton
Chris works on formalising Boden’s computational theory of creativity, aiming to promote its more wide spread use in creative tools. He helped establish the Music Informatics BSc and is course convenor of the new Creative Systems MSc. In his spare time he builds interactive automata out of electronics, cardboard boxes and hot glue.
Matt Yee-King
Matt's DPhil research involves applying unsupervised genetic algorithms to the problem of sound re-synthesis. He is an electronic musician as well as a drummer and has released several records.
Previous Members' Bios
Alice Eldridge
Alice completed her DPhil in Interactive and Generative Music systems in 2007. She is keen to make software which responds and incites as well as complies. In particular she is interested in adaptive 'behavioural' systems which aim to provoke the improvising instrumentalist. Sussex provided the best possible environment from which to steal great ideas to begin to make this possible. She is currently working at CEMA, Monash University, Australia.
Drew Gartland-Jones
Drew set up the Creative Systems Lab in 2003. His interests were
in the computational modelling of creativity in general, and more
specifically, algorithmic composition, generative music, interactive
music and processes of musical cognition (in particular neuropsychological
and evolutionary musicology). Sadly, Drew died in 2003 - you can read
tributes to him here.
Dustin Stokes
Dustin works on the philosophy of mind and art. These days his focus is mostly on creative behaviour and the imagination, and how theories of each inform a philosophical aesthetics. He was a Research Fellow on the Drawbots team and is now a post-doctoral fellow at the University of Toronto.
Sam Woolf
Sam completed his DPhil in 2005 and is currently an interactive film maker, new media artist and a member of the Windfall Digital archive team. He is interested in how the form, content and
perception of art and media are influenced when information technology
is used to introduce new aspects such as interactivity and generative
processes.
MSc 2007
George Bashir
George is interested in Music Information Retrieval and Generative 3D Graphics. He studied Music Informatics here at Sussex as an undergraduate and has continued on to the Creative Systems MSc in order to follow his passion and learn more about generative art.
Gareth Hallberg
Gareth is particularly interested in Generative Art and physical computing. He'd also like to figure out what happens inside his dog's head.
Chris Hipgrave
Chris' main interests lie in the field of algorithmic composition and sonic art. He enjoys creating and experimenting with both hardware and software instruments which can be left to make their own sounds.
Henry Marten
Henry is interested in examining the possibility of studying creativity
itself in a multi modal manner.
Jeremy Radvan
Jeremy Radvan is an artist who draws with the computer. His research is concerned with
the relationship between drawing and time and the way in which computers allow that to be
expressed in a unique way.
He has worked with the dancer Rajyashree Ramamurthi and the sound designer Stuart Smith
on Avatar: an improvised performance that involves projecting drawing into the performance space.
He is married with two children and two dogs and occasionally gets them confused.
Jo Summers
Jo is interested in interactive environments – both virtual (e.g. SecondLife) and real (e.g. learning spaces). She is also exploring how to apply particle systems in generative art.
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